Here is the datamining class tuning from the 11.1 PTR Build 58999.
Please note that some of these may have hotfixed onto the 11.1 PTR last week.
Classes
Death Knight
Class Tools | |||
---|---|---|---|
Blood | Talents | ||
Frost | Talents | ||
Unholy | Talents |
Unholy
Talents (2)
-
Commander of the Dead Dark Transformation also empowers your [Dark Arbiter /
Gargoyle] and Army of the Dead for 30 sec, increasing their damage by 35%45%.
-
Doomed Bidding Consuming Sudden Doom calls upon a Magus of the Dead to assist you for
86 sec.
-
Effect #1 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:80006000
-
General
Spells (1)
-
Death Coil Fires a blast of unholy energy at the target, causing (
74.0232%64.368% of Attack power) Shadow damage to an enemy or healing an Undead ally for (463.75% of Attack power) health.[Eternal Agony: Increases the duration of Dark Transformation by 1 sec]
Anima Powers (1)
-
Death Coil Fires a blast of unholy energy at the target, causing (
74.0232%64.368% of Attack power) Shadow damage to an enemy or healing an Undead ally for (463.75% of Attack power) health.[Unholy Command: Reduces the cooldown of Dark Transformation by 1 sec]
Demon Hunter
Class Tools | |||
---|---|---|---|
Havoc | Talents | ||
Vengeance | Talents |
Vengeance
Specialization (1)
-
Vengeance Demon Hunter
-
NEW Effect #16 Apply Aura: Modifies Effect #1's Value (Label)
Value: -10
Affected Spells: -
NEW Effect #17 Apply Aura: Modifies Damage/
Healing Done (Label)
Value: -20%
Affected Spells: -
NEW Effect #16 Apply Aura: Modifies Effect #1's Value (Label)
Value: -10
Affected Spells: -
NEW Effect #17 Apply Aura: Modifies Damage/
Healing Done (Label)
Value: -20%
Affected Spells:
-
Talents (1)
-
Feed the Demon Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by
0.25 sec.0.35 sec.
Rank 1: Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 0.25 sec.
Rank 2: Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 0.50 sec.
-
Effect #1 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:2535
-
Hero Talents
Fel-Scarred (1)
-
Student of Suffering Sigil of Flame applies Student of Suffering to you, increasing Mastery by (
128 * $mas)% and granting 5 Fury every 2 sec, for86 sec.
General
Spells (3)
-
Immolation Aura
Havoc:
Engulf yourself in flames, radiating [(12.238%12.317% of Attack power) * 6] Fire damage over 6 sec.
[
Generates 20 Fury.]
Vengeance:
Engulf yourself in flames, radiating [(12.238%12.317% of Attack power) * 6] Fire damage over 6 sec.
[
Generates 20 Fury.]
Generates 20 Fury over 6 sec.
-
Immolation Aura Immolation Aura instantly causes (
32.7736%33% of Attack power) Fire damage to enemies within 8 yards.
-
Spectral Sight Allows you to see enemies and treasures through physical barriers, as well as enemies that are stealthed and invisible. Lasts 8 sec.
Loss of control effects disrupt the sight.
Procs flags changes: NEW Take Melee Ability, NEW Take Ranged Ability, NEW Take Harmful Ability, NEW Take Harmful Spell, NEW Take Harmful Periodic
ProcChance changed from 0 to 100
Talents (1)
-
Felblade Havoc
Charge to your target and deal (122.32%122.94% of Attack power)% Fire damage.
Vengeance
Charge to your target and deal (122.32%122.94% of Attack power)% Fire damage.
Class Tools | |||
---|---|---|---|
Devastation | Talents | ||
Preservation | Talents | ||
Augmentation | Talents |
Devastation
Talents (2)
-
Eternity Surge Focus your energies to release a salvo of pure magic, dealing [(
682%818.4% of Spell power)] Spellfrost damage to an enemy. Damages additional enemies within 25 yds when empowered.
I: Damages [Eternity's Span: 2 enemies /1 enemy].
II: Damages [Eternity's Span: 4 enemies /2 enemies].
III: Damages [Eternity's Span: 6 enemies /3 enemies].
-
Scintillation Disintegrate has a 15% chance each time it deals damage to launch a level 1 Eternity Surge at
50%40% power.
-
Effect #1 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:5040
-
Hunter
Class Tools | |||
---|---|---|---|
Beast Mastery | Talents | ||
Marksmanship | Talents | ||
Survival | Talents |
Beast Mastery
Specialization (1)
-
Beast Mastery Hunter
-
REMOVED Effect #8 Apply Aura: Modifies Damage/
Healing Done
Value: -15% -
NEW Effect #10 Apply Aura: Modifies Damage/
Healing Done
Value: 10%
Affected Spells: -
NEW Effect #11 Apply Aura: Modifies Periodic Damage/
Healing Done
Value: 10%
Affected Spells: -
REMOVED Effect #8 Apply Aura: Modifies Damage/
Healing Done
Value: -15% -
NEW Effect #10 Apply Aura: Modifies Damage/
Healing Done
Value: 10%
Affected Spells: -
NEW Effect #11 Apply Aura: Modifies Periodic Damage/
Healing Done
Value: 10%
Affected Spells:
-
Talents (1)
-
Huntmaster's Call Every 3 casts of Dire Beast sounds the Horn of Valor, summoning either Hati or Fenryr to battle.
Hati
Increases the damage of all your pets by 8%.
Fenryr
Pounces your primary target, inflicting a heavy bleed that deals (320% of Attack power) damage over 8 sec and grants you 8% Haste.
-
REMOVED Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/
Healing Done
Value: 0 -
NEW Effect #1 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value: 0
-
Marksmanship
Talents (5)
-
Aspect of the Hydra Aimed Shot, Rapid Fire, and Arcane Shot now hit a second nearby target for
40%60% of their damage.
-
Effect #1 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:4060
-
-
Bullet Hell Damage from Multi-Shot and Volley reduces the cooldown of Rapid Fire by
0.25 sec.0.30 sec.
Damage from Aimed Shot reduces the cooldown of Volley by0.25 sec.0.50 sec.
-
Effect #1 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:250300 -
Effect #2 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:250500
-
-
Explosive Shot Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing (291% of Attack power) Fire damage to all enemies within 8 yds. Deals reduced damage beyond 5 targets.
Speed changed from 100 to 120 -
Trueshot Increases your critical strike chance by 10% and critical strike damage by
10%20% for 15 sec.
Reduces the cooldown of your Aimed Shot and Rapid Fire by 60%.
-
Effect #5 Apply Aura: Modifies Critical Strike Damage
Value:1020%
Affected Spells:
-
-
Windrunner Quiver Precise Shots can now stack up to 2 times, but its damage bonus is reduced to 90%.
Casting Aimed Shot has a50%100% chance to grant an additional stack of Precise Shots.
-
Effect #6 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:50100
-
Survival
Specialization (1)
-
Survival Hunter
-
REMOVED Effect #12 Apply Aura: Modifies Damage/
Healing Done
Value: 40% -
REMOVED Effect #13 Apply Aura: Modifies Effect #1's Value (Label)
Value: 15 -
REMOVED Effect #14 Apply Aura: Modifies Effect #1's Value (Label)
Value: 6
Affected Spells: -
REMOVED Effect #15 Apply Aura: Modifies Effect #2's Value (Label)
Value: 30 -
REMOVED Effect #16 Apply Aura: Modifies Effect #1's Value (Label)
Value: 30 -
Effect #12 Apply Aura: Modifies Effect #3's Value (Label)
Value:305
Affected Spells: -
REMOVED Effect #18 Apply Aura: Modifies Effect #1's Value (Label)
Value: 10 -
REMOVED Effect #19 Apply Aura: Modifies Damage/
Healing Done (Label)
Value: -20 -
REMOVED Effect #12 Apply Aura: Modifies Damage/
Healing Done
Value: 40% -
REMOVED Effect #13 Apply Aura: Modifies Effect #1's Value (Label)
Value: 15 -
REMOVED Effect #14 Apply Aura: Modifies Effect #1's Value (Label)
Value: 6
Affected Spells: -
REMOVED Effect #15 Apply Aura: Modifies Effect #2's Value (Label)
Value: 30 -
REMOVED Effect #16 Apply Aura: Modifies Effect #1's Value (Label)
Value: 30 -
Effect #12 Apply Aura: Modifies Effect #3's Value (Label)
Value:305
Affected Spells: -
REMOVED Effect #18 Apply Aura: Modifies Effect #1's Value (Label)
Value: 10 -
REMOVED Effect #19 Apply Aura: Modifies Damage/
Healing Done (Label)
Value: -20
-
Talents (5)
-
Flanking Strike You and your pet leap to the target and strike it as one, dealing a total of [(Attack power * 1 * (1 + Versatility)) + ((
282%366.6% of Attack power))] Physical damage.
Tip of the Spear grants an additional 15% damage bonus to Flanking Strike and Flanking Strike generates 2 stacks of Tip of the Spear.
-
Frenzy Strikes Flanking Strike damage increased by 40% and Flanking Strike now increases your attack speed by 25% for 12 sec.
Butchery reduces the remaining cooldown on Wildfire Bomb by 3.0 sec for each target hit, up to 5 targets.
-
Mongoose Bite A brutal attack that deals (
212.1%275.73% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury
Increases the damage of Mongoose Bite by 15% [Bloody Claws: and the chance for Kill Command to reset by 0%]for 16 sec, stacking up to 5 times.
-
Effect #1 School Damage
Value: 0 (AP mod:2.1212.7573)
-
-
Raptor Strike A vicious slash dealing (
260%286% of Attack power) Physical damage.
-
Effect #1 School Damage
Value: 0 (AP mod:2.62.86)
-
-
Wildfire Bomb Hurl a bomb at the target, exploding for (
58.83%64.713% of Attack power) Fire damage in a cone and coating enemies in wildfire, scorching them for (114.48%125.928% of Attack power) Fire damage over 6 sec. Deals reduced damage beyond 8 targets.
Deals 80% increased damage to your primary target.
Hero Talents
Pack Leader (3)
-
Fury of the Wyvern
Survival:
Your pet's attacks increase your Wyvern's damage bonus by 1%, up to 10%.
Casting Wildfire Bomb extends the duration of your Wyvern by2.05.0 sec, up to 10 additional sec.
-
Effect #3 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:20005000
-
-
Howl of the Pack Leader
Survival:
While in combat, every 30 sec your next Kill Command summons the aid of a Beast.
Wyvern
A Wyvern descends from the skies, letting out a battle cry that increases the damage of you and your pets by10%15% for 15 sec.
Boar
A Boar charges through your target 3 times, dealing (400% of Attack power) physical damage to the primary target and (160% of Attack power) damage to up to 8 nearby enemies.
Bear
A Bear leaps into the fray, rending the flesh of your enemies, dealing (600% of Attack power) damage over 10 sec to up to 8 nearby enemies.
-
Lead From the Front
Beast Mastery:
Casting Bestial Wrath grants Howl of the Pack Leader and increases the damage dealt by your Beasts by 25% and your pets by15%30% for 12 sec.
Survival:
Casting Coordinated Assault grants Howl of the Pack Leader and increases the damage dealt by your Beasts by 25% and your pet by30%25% for 12 sec.
Mage
Class Tools | |||
---|---|---|---|
Arcane | Talents | ||
Fire | Talents | ||
Frost | Talents |
Arcane
Specialization (1)
-
Arcane Barrage Launches bolts of arcane energy at the enemy target, causing (
42.0354%50.4% of Spell power) Arcane damage.
For each Arcane Charge, deals 90% additional damage [ Arcane: grants you 1.5% of your maximum mana]
Consumes all Arcane Charges.
-
Effect #1 School Damage
Value: 0 (SP mod:0.4203540.504)
-
Talents (1)
-
Intuition Casting a damaging spell has a 5% chance to make your next Arcane Barrage deal
20%50% increased damage and generate 4 Arcane Charges.
Fire
Talents (3)
-
Hyperthermia While Combustion is not active, consuming Hot Streak has a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for 5 sec.
Procs per minute changed from 0.85 to 1.5 -
Sun King's Blessing After consuming 10 Hot Streaks, your next non-instant Pyroblast or Flamestrike cast within 30 sec grants you Combustion for 6 sec and deals
280%260% additional damage.
-
Unleashed Inferno While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal
60%70% increased damage and reduce the cooldown of Combustion by 1.25 sec.
While Combustion is active, Flamestrike deals 35% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec.
Frost
Talents (1)
-
Wintertide Damage from Frostbolt and Flurry increases the damage of your Icicles and Glacial Spike by 2%. Stacks up to 2
times.times.
Damage from Glacial Spike consumes all stacks of Wintertide
Rank 1: Damage from Frostbolt and Flurry increases the damage of your Icicles and Glacial Spike by 2%. Stacks up to 2times.times.
Damage from Glacial Spike consumes all stacks of Wintertide
Rank 2: Damage from Frostbolt and Flurry increases the damage of your Icicles and Glacial Spike by 2%. Stacks up to 2times.times.
Damage from Glacial Spike consumes all stacks of Wintertide.
Hero Talents
Spellslinger (2)
-
Spellfrost Teachings
Frost:
Direct damage from Frost Splinters has a2.5%2.0% chance to reset the cooldown of Frozen Orb and increase all damage dealt by Frozen Orb by 15% for 10 sec.
-
Effect #3 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:2520
-
-
Splintering Orbs
Frost:
Enemies damaged by your Frozen Orb conjure 1 Frost Splinter, up to5.4.
Frozen Orb damage is increased by 10%.
-
Effect #6 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:54
-
Paladin
Class Tools | |||
---|---|---|---|
Holy | Talents | ||
Protection | Talents | ||
Retribution | Talents |
Retribution
Specialization (1)
-
Retribution Paladin
-
NEW Effect #25 Apply Aura: Modifies Effect #1's Value (Label)
Value: 5
Affected Spells: -
NEW Effect #26 Apply Aura: Modifies Effect #2's Value (Label)
Value: 20
Affected Spells: -
NEW Effect #27 Apply Aura: Modifies Damage/
Healing Done (Label)
Value: 50%
Affected Spells: -
NEW Effect #25 Apply Aura: Modifies Effect #1's Value (Label)
Value: 5
Affected Spells: -
NEW Effect #26 Apply Aura: Modifies Effect #2's Value (Label)
Value: 20
Affected Spells: -
NEW Effect #27 Apply Aura: Modifies Damage/
Healing Done (Label)
Value: 50%
Affected Spells:
-
Talents (1)
-
Final Reckoning Call down a blast of heavenly energy, dealing (
288.75%505.312% of Attack power) Holy damage to all targets in the area and causing them to take 30% increased damage from your single target Holy Power abilities, and 15% increased damage from other Holy Power abilities for 12 sec.
[Divine Auxiliary: Generates 3 Holy Power.]
-
Effect #2 School Damage
Value: 0 (AP mod:2.88755.05312)
-
Priest
Class Tools | |||
---|---|---|---|
Discipline | Talents | ||
Holy | Talents | ||
Shadow | Talents |
Discipline
Talents (1)
-
Evangelism Extends Atonement on all allies by 6 sec and heals for (5800% of Spell power), split evenly among them. [Archangel: Additionally, increases your healing and absorption by 20% for 15 sec]
-
Effect #1 Heal
Value: 0 (SP mod: 58)
(Pvp Multiplier:1.21)
-
Shaman
Class Tools | |||
---|---|---|---|
Elemental | Talents | ||
Enhancement | Talents | ||
Restoration | Talents |
Enhancement
Specialization (1)
-
Enhancement Shaman
-
Effect #8 Apply Aura: Modifies Effect #2's Value (Label)
Value:-20
Affected Spells: -
NEW Effect #12 Apply Aura: Modifies Effect #2's Value (Label)
Value: 1
Affected Spells: -
Effect #8 Apply Aura: Modifies Effect #2's Value (Label)
Value:-20
Affected Spells: -
NEW Effect #12 Apply Aura: Modifies Effect #2's Value (Label)
Value: 1
Affected Spells:
-
Talents (1)
-
Hot Hand Melee auto-attacks with Flametongue Weapon active have a 5% chance to reduce the cooldown of Lava Lash by 33% and increase the damage of Lava Lash by 15% for
86 sec.
Rank 1: Melee auto-attacks with Flametongue Weapon active have a 5% chance to reduce the cooldown of Lava Lash by 60% and increase the damage of Lava Lash by 20% for86 sec.
Rank 2: Melee auto-attacks with Flametongue Weapon active have a 5% chance to reduce the cooldown of Lava Lash by 75% and increase the damage of Lava Lash by 40% for86 sec.
Restoration
Talents (1)
-
Whispering Waves
20%15% of Healing Wave's healing from you and your ancestors is duplicated onto each of your targets with Riptide.
-
Effect #1 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:2015
(Pvp Multiplier:1.251.67)
-
Hero Talents
Stormbringer (1)
-
Awakening Storms
Elemental:
Lightning Bolt and Chain Lightning have a chance to strike your target for (200% of Spell power) Nature damage. Every43 times this occurs, your next Lightning Bolt is replaced by Tempest.
Enhancement:
Stormstrike, Lightning Bolt, and Chain Lightning have a chance to strike your target for (200% of Spell power) Nature damage. Every43 times this occurs, your next Lightning Bolt is replaced by Tempest.
-
Effect #2 Apply Aura: Dummy: Modifies Damage/
Healing Done
Value:43
-
Totemic (1)
-
Whirling Elements
Enhancement:
Elemental motes orbit around your Surging Totem. Your abilities consume the motes for enhanced effects.
Air: [ Enhancement: Your next Lightning Bolt, Chain Lightning or Elemental Blast unleashes 3 Surging Bolts at your Surging Totem /
Elemental, Restoration
The cast time of your next healing spell is reduced by 40%]
Earth: [ Enhancement: Direct damage of your next Flame Shock is increased by 300% and it is applied to 5 nearby enemies /
Elemental, Restoration
Your next Chain Heal applies Earthliving at 150% effectiveness to all targets hit]
Fire: Your next Lava Lash or Fire Nova grants you HotHandsHand for 8 sec.
Warrior
Class Tools | |||
---|---|---|---|
Arms | Talents | ||
Fury | Talents | ||
Protection | Talents |
Fury
Specialization (1)
-
Execute Attempt to finish off a wounded foe, causing [(
214.038%321.057% of Attack power) + (214.038%321.057% of Attack power)] Physical damage. Only usable on enemies that have less than 20% health.[Improved Execute: Generates 0 Rage.]
Talents (5)
-
Bloodthirst Assault the target in a bloodthirsty craze, dealing (
279.449%321.366% of Attack power) Physical damage and restoring 3% of your health.
Generates (80 /10) Rage.
-
Effect #1 School Damage
Value: 0 (AP mod:2.794493.21366)
-
-
Raging Blow A mighty blow with both weapons that deals a total of [(
179.686%215.623% of Attack power) + (179.686%215.623% of Attack power)] Physical damage.[Improved Raging Blow: Raging Blow has a 25% chance to instantly reset its own cooldown]
Generates 12 Rage.
-
Rampage Enrages you and unleashes a series of 4 brutal strikes for a total of [(
170.93%205.116% of Attack power) + (99.7097%119.652% of Attack power) + (227.909%273.491% of Attack power) + (128.198%153.838% of Attack power)] Physical damage.
-
Reckless Abandon Activating Recklessness generates 50 Rage and while Recklessness is active, Raging Blow and Bloodthirst are replaced by Crushing Blow and Bloodbath.
Crushing Blow
Strike a mighty blow with both weapons that deals a total of [(215.622%258.746% of Attack power) + (215.622%258.746% of Attack power)] Physical damage.
Crushing Blow has a 25% chance to instantly reset its own cooldown and its critical strikes deal10% additional damage.20% additional damage.
Generates 12 Rage.
Bloodbath
Assault the target in a bloodthirsty craze, dealing (335.34%385.641% of Attack power) Physical damage and restoring 3% of your health.
Bloodbath causes the target to bleed for (180%60% of Attack power) damage over 6 sec. Using Bloodbath on a target that is affected by Bloodbath extends the bleed by 6 sec.
Generates 8 Rage.
-
Recklessness Go berserk, increasing all Rage generation by 100% and granting your abilities 20% increased critical strike chance for 12 sec.
-
Effect #12 Apply Aura: Modifies Critical Strike Damage
Value:1020%
Affected Spells:Raging Blow
Raging Blow
Crushing Blow
Crushing Blow
WoW 11.1 Tier Set Bonuses – All Classes
Unlock the full potential of your class with the latest 11.1 Tier Set bonuses in World of Warcraft. These powerful set effects enhance your spells, abilities, and gameplay experience.
Death Knight – Unholy
🔹 2-Set Bonus: Your spells and abilities have a chance to trigger Winning Streak!, increasing Death Coil and Epidemic damage by 3%, stacking up to 10 times. These abilities have a 15% chance to remove Winning Streak!
🔹 4-Set Bonus: Dark Transformation grants up to 10 stacks of Winning Streak!, doubling its effectiveness while active and preventing it from resetting.
Druid – Restoration
🌿 2-Set Bonus: Healing spells have a chance to apply Insurance!, healing the target for 800% of Spell Power over 15 seconds. If the ally drops below 40% HP, Insurance! is consumed to heal for 480% of Spell Power instantly.
Evoker – Devastation
🔥 2-Set Bonus: Damaging spells have a chance to hit a Jackpot!, launching Shattering Star at 3 nearby enemies at 50% effectiveness. Casting Dragonrage always triggers a Jackpot!
Evoker – Preservation
🌀 2-Set Bonus: Healing spells have a chance to apply Insurance!, healing for 403.2% of Spell Power over 15 seconds. If an ally falls below 40% HP, Insurance! is consumed to heal for 240% of Spell Power instantly.
Monk – Mistweaver
🍃 2-Set Bonus: Healing spells have a chance to apply Insurance!, healing for 394.45% of Spell Power over 15 seconds. If an ally drops below 40% HP, Insurance! is consumed to heal for 236.67% of Spell Power instantly.
Priest – Discipline & Holy
⛪ 2-Set Bonus: Healing spells have a chance to apply Insurance!, healing for 1023.68% of Spell Power over 15 seconds. If an ally drops below 40% HP, Insurance! is consumed to heal for 614.25% of Spell Power instantly.
Warlock – Demonology
👹 2-Set Bonus: Your spells and abilities have a chance to hit a Jackpot!, summoning a Greater Dreadstalker at 265% effectiveness. Casting Summon Demonic Tyrant always triggers a Jackpot!
Warlock – Destruction
🔥 4-Set Bonus: Hitting a Jackpot! increases your Mastery and grants maximum benefit from Mastery: Chaotic Energies for 10 seconds.
Warrior – Protection
🛡 2-Set Bonus: Each time you take damage, you have a chance to cast Shield Wall for 4 seconds and gain Luck of the Draw!, increasing your damage dealt by 15% for 12 seconds.
🛡 4-Set Bonus: While Luck of the Draw! is active, Shield Slam gains +75% critical strike chance, and its crits reduce Shield Charge's cooldown by 12 seconds.
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