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Datamining Class Tuning on 11.1 PTR Build 58999

Datamining Class Tuning on 11.1 PTR Build 58999

Here is the datamining class tuning from the 11.1 PTR Build 58999.

Please note that some of these may have hotfixed onto the 11.1 PTR last week.

Classes

Death Knight

Class Tools
Blood Talents
Frost Talents
Unholy Talents

Unholy

Talents (2)
  •  Commander of the Dead  Dark Transformation also empowers your [Dark Arbiter / Gargoyle] and Army of the Dead for 30 sec, increasing their damage by 35%45%.
  •  Doomed Bidding  Consuming Sudden Doom calls upon a Magus of the Dead to assist you for 86 sec.
    • Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 80006000

General

Spells (1)
  •  Death Coil  Fires a blast of unholy energy at the target, causing (74.0232%64.368% of Attack power) Shadow damage to an enemy or healing an Undead ally for (463.75% of Attack power) health.[Eternal Agony: Increases the duration of Dark Transformation by 1 sec]
Anima Powers (1)
  •  Death Coil  Fires a blast of unholy energy at the target, causing (74.0232%64.368% of Attack power) Shadow damage to an enemy or healing an Undead ally for (463.75% of Attack power) health.[Unholy Command: Reduces the cooldown of Dark Transformation by 1 sec]

Demon Hunter

Class Tools
Havoc Talents
Vengeance Talents

Vengeance

Specialization (1)
Talents (1)
  •  Feed the Demon  Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 0.25 sec.
    Rank 1: Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 0.25 sec.
    Rank 2: Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 0.50 sec.
    0.35 sec.
    • Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 2535
    Maximum rank has changed from 2 to 1

Hero Talents

Fel-Scarred (1)
  •  Student of Suffering  Sigil of Flame applies Student of Suffering to you, increasing Mastery by (128 * $mas)% and granting 5 Fury every 2 sec, for 86 sec.

General

Spells (3)
  •  Immolation Aura  
    Havoc:
    Engulf yourself in flames, radiating [(12.238%12.317% of Attack power) * 6] Fire damage over 6 sec.
    [
    Generates 20 Fury.]
    Vengeance:
    Engulf yourself in flames, radiating [(12.238%12.317% of Attack power) * 6] Fire damage over 6 sec.
    [
    Generates 20 Fury.]
    Generates 20 Fury over 6 sec.
  •  Immolation Aura  Immolation Aura instantly causes (32.7736%33% of Attack power) Fire damage to enemies within 8 yards.
  •  Spectral Sight  Allows you to see enemies and treasures through physical barriers, as well as enemies that are stealthed and invisible. Lasts 8 sec.
    Loss of control effects disrupt the sight.
    Procs flags changes: NEW Take Melee Ability, NEW Take Ranged Ability, NEW Take Harmful Ability, NEW Take Harmful Spell, NEW Take Harmful Periodic
    ProcChance changed from 0 to 100
Talents (1)
  •  Felblade  Havoc
    Charge to your target and deal (122.32%122.94% of Attack power)% Fire damage.

    Vengeance
    Charge to your target and deal (122.32%122.94% of Attack power)% Fire damage.

Evoker

Class Tools
Devastation Talents
Preservation Talents
Augmentation Talents

Devastation

Talents (2)
  •  Eternity Surge  Focus your energies to release a salvo of pure magic, dealing [(682%818.4% of Spell power)] Spellfrost damage to an enemy. Damages additional enemies within 25 yds when empowered.
    I: Damages [Eternity's Span: 2 enemies / 1 enemy].
    II: Damages [Eternity's Span: 4 enemies / 2 enemies].
    III: Damages [Eternity's Span: 6 enemies / 3 enemies].
  •  Scintillation  Disintegrate has a 15% chance each time it deals damage to launch a level 1 Eternity Surge at 50%40% power.
    • Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 5040

Hunter

Class Tools
Beast Mastery Talents
Marksmanship Talents
Survival Talents

Beast Mastery

Specialization (1)
Talents (1)
  •  Huntmaster's Call  Every 3 casts of Dire Beast sounds the Horn of Valor, summoning either Hati or Fenryr to battle.
    Hati
    Increases the damage of all your pets by 8%.
    Fenryr
    Pounces your primary target, inflicting a heavy bleed that deals (320% of Attack power) damage over 8 sec and grants you 8% Haste.
    • REMOVED Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
      Value: 0
    • NEW Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 0

Marksmanship

Talents (5)

Survival

Specialization (1)
  •  Survival Hunter  
    • REMOVED Effect #12 Apply Aura: Modifies Damage/Healing Done
      Value: 40%
    • REMOVED Effect #13 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 15
    • REMOVED Effect #14 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 6
      Affected Spells:
    • REMOVED Effect #15 Apply Aura: Modifies Effect #2's Value (Label)
      Value: 30
    • REMOVED Effect #16 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 30
    • Effect #12 Apply Aura: Modifies Effect #3's Value (Label)
      Value: 305
      Affected Spells:
    • REMOVED Effect #18 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 10
    • REMOVED Effect #19 Apply Aura: Modifies Damage/Healing Done (Label)
      Value: -20
    • NEW Effect #13 Apply Aura: (Label)
      Value: 5
      Affected Spells:
    • REMOVED Effect #12 Apply Aura: Modifies Damage/Healing Done
      Value: 40%
    • REMOVED Effect #13 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 15
    • REMOVED Effect #14 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 6
      Affected Spells:
    • REMOVED Effect #15 Apply Aura: Modifies Effect #2's Value (Label)
      Value: 30
    • REMOVED Effect #16 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 30
    • Effect #12 Apply Aura: Modifies Effect #3's Value (Label)
      Value: 305
      Affected Spells:
    • REMOVED Effect #18 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 10
    • REMOVED Effect #19 Apply Aura: Modifies Damage/Healing Done (Label)
      Value: -20
    • NEW Effect #13 Apply Aura: (Label)
      Value: 5
      Affected Spells:
Talents (5)
  •  Flanking Strike  You and your pet leap to the target and strike it as one, dealing a total of [(Attack power * 1 * (1 + Versatility)) + ((282%366.6% of Attack power))] Physical damage.
    Tip of the Spear grants an additional 15% damage bonus to Flanking Strike and Flanking Strike generates 2 stacks of Tip of the Spear.
  •  Frenzy Strikes  Flanking Strike damage increased by 40% and Flanking Strike now increases your attack speed by 25% for 12 sec.
    Butchery reduces the remaining cooldown on Wildfire Bomb by 3.0 sec for each target hit, up to 5 targets.
    • NEW Effect #2 Apply Aura: Modifies Damage/Healing Done
      Value: 40%
      Affected Spells:
  •  Mongoose Bite  A brutal attack that deals (212.1%275.73% of Attack power) Physical damage and grants you Mongoose Fury.
    Mongoose Fury
    Increases the damage of Mongoose Bite by 15% [Bloody Claws: and the chance for Kill Command to reset by 0%]for 16 sec, stacking up to 5 times.
    • Effect #1 School Damage
      Value: 0 (AP mod: 2.1212.7573)
  •  Raptor Strike  A vicious slash dealing (260%286% of Attack power) Physical damage.
    • Effect #1 School Damage
      Value: 0 (AP mod: 2.62.86)
  •  Wildfire Bomb  Hurl a bomb at the target, exploding for (58.83%64.713% of Attack power) Fire damage in a cone and coating enemies in wildfire, scorching them for (114.48%125.928% of Attack power) Fire damage over 6 sec. Deals reduced damage beyond 8 targets.
    Deals 80% increased damage to your primary target.

Hero Talents

Pack Leader (3)
  •  Fury of the Wyvern  
    Survival:
    Your pet's attacks increase your Wyvern's damage bonus by 1%, up to 10%.
    Casting Wildfire Bomb extends the duration of your Wyvern by 2.05.0 sec, up to 10 additional sec.
    • Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 20005000
  •  Howl of the Pack Leader  
    Survival:
    While in combat, every 30 sec your next Kill Command summons the aid of a Beast.
    Wyvern
    A Wyvern descends from the skies, letting out a battle cry that increases the damage of you and your pets by 10%15% for 15 sec.
    Boar
    A Boar charges through your target 3 times, dealing (400% of Attack power) physical damage to the primary target and (160% of Attack power) damage to up to 8 nearby enemies.
    Bear
    A Bear leaps into the fray, rending the flesh of your enemies, dealing (600% of Attack power) damage over 10 sec to up to 8 nearby enemies.
  •  Lead From the Front  
    Beast Mastery:
    Casting Bestial Wrath grants Howl of the Pack Leader and increases the damage dealt by your Beasts by 25% and your pets by 15%30% for 12 sec.
    Survival:
    Casting Coordinated Assault grants Howl of the Pack Leader and increases the damage dealt by your Beasts by 25% and your pet by 30%25% for 12 sec.

Mage

Class Tools
Arcane Talents
Fire Talents
Frost Talents

Arcane

Specialization (1)
  •  Arcane Barrage  Launches bolts of arcane energy at the enemy target, causing (42.0354%50.4% of Spell power) Arcane damage.
    For each Arcane Charge, deals 90% additional damage [ Arcane: grants you 1.5% of your maximum mana]
    Consumes all Arcane Charges.
    • Effect #1 School Damage
      Value: 0 (SP mod: 0.4203540.504)
Talents (1)
  •  Intuition  Casting a damaging spell has a 5% chance to make your next Arcane Barrage deal 20%50% increased damage and generate 4 Arcane Charges.

Fire

Talents (3)
  •  Hyperthermia  While Combustion is not active, consuming Hot Streak has a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for 5 sec.
    Procs per minute changed from 0.85 to 1.5
  •  Sun King's Blessing  After consuming 10 Hot Streaks, your next non-instant Pyroblast or Flamestrike cast within 30 sec grants you Combustion for 6 sec and deals 280%260% additional damage.
  •  Unleashed Inferno  While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 60%70% increased damage and reduce the cooldown of Combustion by 1.25 sec.
    While Combustion is active, Flamestrike deals 35% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec.
    • Effect #1 Apply Aura: Modifies Effect #4's Value
      Value: 6070
      Affected Spells:

Frost

Talents (1)
  •  Wintertide  Damage from Frostbolt and Flurry increases the damage of your Icicles and Glacial Spike by 2%. Stacks up to 2 times.
    Damage from Glacial Spike consumes all stacks of Wintertide
    times.
    Rank 1: Damage from Frostbolt and Flurry increases the damage of your Icicles and Glacial Spike by 2%. Stacks up to 2 times.
    Damage from Glacial Spike consumes all stacks of Wintertide
    times.
    Rank 2: Damage from Frostbolt and Flurry increases the damage of your Icicles and Glacial Spike by 2%. Stacks up to 2 times.
    Damage from Glacial Spike consumes all stacks of Wintertide.
    times.
    • REMOVED Effect #1 Apply Aura: Modifies Max Stacks (Label)
      Value: 2
      Affected Spells:
    • NEW Effect #1 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 2
      Affected Spells:

Hero Talents

Spellslinger (2)
  •  Spellfrost Teachings  
    Frost:
    Direct damage from Frost Splinters has a 2.5%2.0% chance to reset the cooldown of Frozen Orb and increase all damage dealt by Frozen Orb by 15% for 10 sec.
    • Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 2520
  •  Splintering Orbs  
    Frost:
    Enemies damaged by your Frozen Orb conjure 1 Frost Splinter, up to 5.4.
    Frozen Orb damage is increased by 10%.
    • Effect #6 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 54

Paladin

Class Tools
Holy Talents
Protection Talents
Retribution Talents

Retribution

Specialization (1)
  •  Retribution Paladin  
    • NEW Effect #25 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 5
      Affected Spells:
    • NEW Effect #26 Apply Aura: Modifies Effect #2's Value (Label)
      Value: 20
      Affected Spells:
    • NEW Effect #27 Apply Aura: Modifies Damage/Healing Done (Label)
      Value: 50%
      Affected Spells:
    • NEW Effect #25 Apply Aura: Modifies Effect #1's Value (Label)
      Value: 5
      Affected Spells:
    • NEW Effect #26 Apply Aura: Modifies Effect #2's Value (Label)
      Value: 20
      Affected Spells:
    • NEW Effect #27 Apply Aura: Modifies Damage/Healing Done (Label)
      Value: 50%
      Affected Spells:
Talents (1)
  •  Final Reckoning  Call down a blast of heavenly energy, dealing (288.75%505.312% of Attack power) Holy damage to all targets in the area and causing them to take 30% increased damage from your single target Holy Power abilities, and 15% increased damage from other Holy Power abilities for 12 sec.
    [Divine Auxiliary: Generates 3 Holy Power.]
    • Effect #2 School Damage
      Value: 0 (AP mod: 2.88755.05312)

Priest

Class Tools
Discipline Talents
Holy Talents
Shadow Talents

Discipline

Talents (1)
  •  Evangelism  Extends Atonement on all allies by 6 sec and heals for (5800% of Spell power), split evenly among them. [Archangel: Additionally, increases your healing and absorption by 20% for 15 sec]
    • Effect #1 Heal
      Value: 0 (SP mod: 58)
      (Pvp Multiplier: 1.21)

Shaman

Class Tools
Elemental Talents
Enhancement Talents
Restoration Talents

Enhancement

Specialization (1)
Talents (1)
  •  Hot Hand  Melee auto-attacks with Flametongue Weapon active have a 5% chance to reduce the cooldown of Lava Lash by 33% and increase the damage of Lava Lash by 15% for 86 sec.
    Rank 1: Melee auto-attacks with Flametongue Weapon active have a 5% chance to reduce the cooldown of Lava Lash by 60% and increase the damage of Lava Lash by 20% for 86 sec.
    Rank 2: Melee auto-attacks with Flametongue Weapon active have a 5% chance to reduce the cooldown of Lava Lash by 75% and increase the damage of Lava Lash by 40% for 86 sec.

Restoration

Talents (1)
  •  Whispering Waves  20%15% of Healing Wave's healing from you and your ancestors is duplicated onto each of your targets with Riptide.
    • Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 2015
      (Pvp Multiplier: 1.251.67)

Hero Talents

Stormbringer (1)
  •  Awakening Storms  
    Elemental:
    Lightning Bolt and Chain Lightning have a chance to strike your target for (200% of Spell power) Nature damage. Every 43 times this occurs, your next Lightning Bolt is replaced by Tempest.
    Enhancement:
    Stormstrike, Lightning Bolt, and Chain Lightning have a chance to strike your target for (200% of Spell power) Nature damage. Every 43 times this occurs, your next Lightning Bolt is replaced by Tempest.
    • Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
      Value: 43
Totemic (1)
  •  Whirling Elements  
    Enhancement:
    Elemental motes orbit around your Surging Totem. Your abilities consume the motes for enhanced effects.
    Air: [ Enhancement: Your next Lightning Bolt, Chain Lightning or Elemental Blast unleashes 3 Surging Bolts at your Surging Totem /
    Elemental, Restoration
    The cast time of your next healing spell is reduced by 40%]
    Earth: [ Enhancement: Direct damage of your next Flame Shock is increased by 300% and it is applied to 5 nearby enemies /
    Elemental, Restoration
    Your next Chain Heal applies Earthliving at 150% effectiveness to all targets hit]
    Fire: Your next Lava Lash or Fire Nova grants you Hot HandsHand for 8 sec.

Warrior

Class Tools
Arms Talents
Fury Talents
Protection Talents

Fury

Specialization (1)
  •  Execute  Attempt to finish off a wounded foe, causing [(214.038%321.057% of Attack power) + (214.038%321.057% of Attack power)] Physical damage. Only usable on enemies that have less than 20% health.[Improved Execute: Generates 0 Rage.]
Talents (5)
  •  Bloodthirst  Assault the target in a bloodthirsty craze, dealing (279.449%321.366% of Attack power) Physical damage and restoring 3% of your health.
    Generates (80 / 10) Rage.
    • Effect #1 School Damage
      Value: 0 (AP mod: 2.794493.21366)
  •  Raging Blow  A mighty blow with both weapons that deals a total of [(179.686%215.623% of Attack power) + (179.686%215.623% of Attack power)] Physical damage.[Improved Raging Blow: Raging Blow has a 25% chance to instantly reset its own cooldown]
    Generates 12 Rage.
  •  Rampage  Enrages you and unleashes a series of 4 brutal strikes for a total of [(170.93%205.116% of Attack power) + (99.7097%119.652% of Attack power) + (227.909%273.491% of Attack power) + (128.198%153.838% of Attack power)] Physical damage.
  •  Reckless Abandon  Activating Recklessness generates 50 Rage and while Recklessness is active, Raging Blow and Bloodthirst are replaced by Crushing Blow and Bloodbath.
    Crushing Blow
    Strike a mighty blow with both weapons that deals a total of [(215.622%258.746% of Attack power) + (215.622%258.746% of Attack power)] Physical damage.
    Crushing Blow has a 25% chance to instantly reset its own cooldown and its critical strikes deal 10% additional damage.20% additional damage.
    Generates 12 Rage.
    Bloodbath
    Assault the target in a bloodthirsty craze, dealing (335.34%385.641% of Attack power) Physical damage and restoring 3% of your health.
    Bloodbath causes the target to bleed for (180%60% of Attack power) damage over 6 sec. Using Bloodbath on a target that is affected by Bloodbath extends the bleed by 6 sec.
    Generates 8 Rage.
  •  Recklessness  Go berserk, increasing all Rage generation by 100% and granting your abilities 20% increased critical strike chance for 12 sec.
    • Effect #12 Apply Aura: Modifies Critical Strike Damage
      Value: 1020%
      Affected Spells:
       Raging Blow  Raging Blow  Crushing Blow
       Crushing Blow

       

      WoW 11.1 Tier Set Bonuses – All Classes

      Unlock the full potential of your class with the latest 11.1 Tier Set bonuses in World of Warcraft. These powerful set effects enhance your spells, abilities, and gameplay experience.

      Death Knight – Unholy

      🔹 2-Set Bonus: Your spells and abilities have a chance to trigger Winning Streak!, increasing Death Coil and Epidemic damage by 3%, stacking up to 10 times. These abilities have a 15% chance to remove Winning Streak!

      🔹 4-Set Bonus: Dark Transformation grants up to 10 stacks of Winning Streak!, doubling its effectiveness while active and preventing it from resetting.


      Druid – Restoration

      🌿 2-Set Bonus: Healing spells have a chance to apply Insurance!, healing the target for 800% of Spell Power over 15 seconds. If the ally drops below 40% HP, Insurance! is consumed to heal for 480% of Spell Power instantly.


      Evoker – Devastation

      🔥 2-Set Bonus: Damaging spells have a chance to hit a Jackpot!, launching Shattering Star at 3 nearby enemies at 50% effectiveness. Casting Dragonrage always triggers a Jackpot!

      Evoker – Preservation

      🌀 2-Set Bonus: Healing spells have a chance to apply Insurance!, healing for 403.2% of Spell Power over 15 seconds. If an ally falls below 40% HP, Insurance! is consumed to heal for 240% of Spell Power instantly.


      Monk – Mistweaver

      🍃 2-Set Bonus: Healing spells have a chance to apply Insurance!, healing for 394.45% of Spell Power over 15 seconds. If an ally drops below 40% HP, Insurance! is consumed to heal for 236.67% of Spell Power instantly.


      Priest – Discipline & Holy

      2-Set Bonus: Healing spells have a chance to apply Insurance!, healing for 1023.68% of Spell Power over 15 seconds. If an ally drops below 40% HP, Insurance! is consumed to heal for 614.25% of Spell Power instantly.


      Warlock – Demonology

      👹 2-Set Bonus: Your spells and abilities have a chance to hit a Jackpot!, summoning a Greater Dreadstalker at 265% effectiveness. Casting Summon Demonic Tyrant always triggers a Jackpot!

      Warlock – Destruction

      🔥 4-Set Bonus: Hitting a Jackpot! increases your Mastery and grants maximum benefit from Mastery: Chaotic Energies for 10 seconds.


      Warrior – Protection

      🛡 2-Set Bonus: Each time you take damage, you have a chance to cast Shield Wall for 4 seconds and gain Luck of the Draw!, increasing your damage dealt by 15% for 12 seconds.

      🛡 4-Set Bonus: While Luck of the Draw! is active, Shield Slam gains +75% critical strike chance, and its crits reduce Shield Charge's cooldown by 12 seconds.


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